Sound Design and Music
Stretch - English Version » Devlog

There’s no orchestral theme or dramatic leitmotif in Stretch. Just light piano, subtle percussion, and the occasional offbeat jingle. We wanted the sound to feel like ambient life—something that fills the silence without shouting over it.
Every track was chosen (or created) to match the rhythm of the dialogue, not to dominate it. You’re not supposed to notice the music most of the time. You’re just supposed to feel like you’re in that weird little classroom with them.
Hear it in action: VNDB: https://vndb.org/v56966 Steam: https://store.steampowered.com/app/3762460/Stretch/
Files
stretch-en-win.zip 1.9 GB
Version 1 29 days ago
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Stretch - English Version
For those of you who don't have a single novel you want to read.
Status | In development |
Author | kirishimashoichi |
Genre | Visual Novel |
Tags | ai-art, Atmospheric, emotional, japan, linear, no-choices, school, Slice Of Life, Story Rich |
More posts
- What’s Next for the Stretch Club?36 minutes ago
- Creating the Game’s Visual Style1 day ago
- English Localization Notes2 days ago
- Stretching as a Metaphor (Sort of)2 days ago
- The True Meaning of "Club Activities"3 days ago
- A Visual Novel With Zero Romance?4 days ago
- “Is This a Sports Game?” and Other Questions5 days ago
- Why Make a Game About Stretching, Anyway?5 days ago
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