Creating the Game’s Visual Style
Stretch - English Version » Devlog

We didn’t want Stretch to look like a sports anime. Or a high-end art piece. We wanted something warm, slightly goofy, and grounded—like a memory from a summer school club that never really existed.
That meant soft colors. Slightly washed-out backgrounds. Lots of blue sky and empty classrooms. And a bit of awkward charm in every character sprite. It’s not perfect—and that’s exactly what we wanted.
Take a look for yourself: VNDB: https://vndb.org/v56966
Files
stretch-en-win.zip 1.9 GB
Version 1 28 days ago
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Stretch - English Version
For those of you who don't have a single novel you want to read.
Status | In development |
Author | kirishimashoichi |
Genre | Visual Novel |
Tags | ai-art, Atmospheric, emotional, japan, linear, no-choices, school, Slice Of Life, Story Rich |
More posts
- English Localization Notes22 hours ago
- Stretching as a Metaphor (Sort of)1 day ago
- The True Meaning of "Club Activities"1 day ago
- A Visual Novel With Zero Romance?3 days ago
- “Is This a Sports Game?” and Other Questions3 days ago
- Why Make a Game About Stretching, Anyway?4 days ago
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