The Steam Submission Process is Brutal
Stretch (English Trial Version) » Devlog

Honestly, I underestimated how hard it would be to publish on Steam.
Between configuring depots, vdf files, branches, builds, pricing approval, and navigating menus that sometimes don’t even have clickable links—this process was a gauntlet.
It made me realize: if I didn’t truly believe in this game, I would’ve given up halfway.
But Stretch means something to me, so I stuck it out. If you’re another indie dev trying to push through Steam’s maze—hang in there. You’re not alone.
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Stretch (English Trial Version)
For those of you who don't have a single novel you want to read.
| Status | Released |
| Author | kirishimashoichi |
| Genre | Visual Novel |
| Tags | ai-generation-disclosure, demo, free, japan, Kinetic Novel, Ren'Py, school, Slice Of Life, Story Rich |
More posts
- Coming Soon to Steam, Google Play, and MoreJun 06, 2025
- 800 CGs – That’s Not a TypoJun 05, 2025
- Stretch Was Born from a Puppet Show (Yes, Really)Jun 04, 2025
- Meet the Cast: Fourteen Voices, One Final SongJun 03, 2025
- A Single Ending – And That’s a Feature, Not a BugJun 02, 2025
- No Music, No Problem – Why We Chose Environmental SoundsJun 02, 2025
- The Novel You’ve Never Wanted to Read… Until NowJun 01, 2025
- Why There’s No Romance – and Why That MattersJun 01, 2025
- The Stretch Club Is Real, and It’s Completely HopelessMay 31, 2025
- Translating “Stretch” – Between Cultures and ContextsMay 31, 2025
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