Why I Made the Entire Game in CGs Only
Stretch (English Trial Version) » Devlog

Every scene in Stretch is told using full CG images—there’s no static sprite conversation view, no traditional VN framing.
I wanted the entire story to feel cinematic and direct, like watching a movie composed of silent snapshots. I used KlingAI to generate over 800 unique illustrations. Picking the right image to match the emotional tone of each scene was a challenge, but also a joy.
CG-only VNs are rare, but I believe it was the right choice for this story.
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Stretch (English Trial Version)
For those of you who don't have a single novel you want to read.
Status | Released |
Author | kirishimashoichi |
Genre | Visual Novel |
Tags | ai-generation-disclosure, demo, free, japan, Kinetic Novel, Ren'Py, school, Slice Of Life, Story Rich |
More posts
- Coming Soon to Steam, Google Play, and More32 days ago
- 800 CGs – That’s Not a Typo33 days ago
- Stretch Was Born from a Puppet Show (Yes, Really)34 days ago
- Meet the Cast: Fourteen Voices, One Final Song35 days ago
- A Single Ending – And That’s a Feature, Not a Bug35 days ago
- No Music, No Problem – Why We Chose Environmental Sounds36 days ago
- The Novel You’ve Never Wanted to Read… Until Now36 days ago
- Why There’s No Romance – and Why That Matters37 days ago
- The Stretch Club Is Real, and It’s Completely Hopeless37 days ago
- Translating “Stretch” – Between Cultures and Contexts38 days ago
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