Getting Closer to the Steam Release!


The Steam release of Stretch is almost here! I’ve submitted the pricing details to Valve and am now waiting for their approval. Once that’s complete, the store page will go live and the game will officially be available for purchase.

While waiting, I’ve been polishing up a few remaining details and preparing for the English release. It’s been a long journey to get here—from scripting, to creating all the CGs with KlingAI, to navigating Steam’s very demanding submission system 😅

Thanks for following along. If all goes well, I’ll be announcing the exact release date very soon!

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