What is a non-branching novel game like?
Stretch (English Trial Version) » Devlog

I’m trying something unusual: a visual novel with no branching paths.
Not a kinetic novel in the strictest sense—but close.
You can take detours, side jokes, or bonus scenes… but they always lead back to the same road.
The goal? A story that reads like a novel, not a flowchart.
Some players will love the clarity. Others may miss the illusion of control.
But for this story, I wanted to give readers a ride—not a steering wheel.
Get Stretch (English Trial Version)
Download NowName your own price
Stretch (English Trial Version)
For those of you who don't have a single novel you want to read.
Status | Released |
Author | kirishimashoichi |
Genre | Visual Novel |
Tags | ai-generation-disclosure, demo, free, japan, Kinetic Novel, Ren'Py, school, Slice Of Life, Story Rich |
More posts
- Coming Soon to Steam, Google Play, and More32 days ago
- 800 CGs – That’s Not a Typo33 days ago
- Stretch Was Born from a Puppet Show (Yes, Really)34 days ago
- Meet the Cast: Fourteen Voices, One Final Song35 days ago
- A Single Ending – And That’s a Feature, Not a Bug35 days ago
- No Music, No Problem – Why We Chose Environmental Sounds36 days ago
- The Novel You’ve Never Wanted to Read… Until Now36 days ago
- Why There’s No Romance – and Why That Matters37 days ago
- The Stretch Club Is Real, and It’s Completely Hopeless37 days ago
- Translating “Stretch” – Between Cultures and Contexts38 days ago
Leave a comment
Log in with itch.io to leave a comment.