I'm making a game that reads aloud.
Stretch (English Trial Version) » Devlog

Most visual novels rely on BGM to guide emotion.
Mine doesn’t.
“Stretch” uses only ambient and environmental sound effects. No background music. No dramatic swells. Just footsteps, wind, the hum of a vending machine.
I wanted to make a game that feels like you’re standing in the scene. Not watching from above, but inside the silence.
It’s been a challenge—but it fits the tone of the story. A quiet school, a quiet struggle, a quiet rebellion.
Let’s see how far silence can go.
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Stretch (English Trial Version)
For those of you who don't have a single novel you want to read.
Status | Released |
Author | kirishimashoichi |
Genre | Visual Novel |
Tags | ai-generation-disclosure, demo, free, japan, Kinetic Novel, Ren'Py, school, Slice Of Life, Story Rich |
More posts
- Coming Soon to Steam, Google Play, and More32 days ago
- 800 CGs – That’s Not a Typo33 days ago
- Stretch Was Born from a Puppet Show (Yes, Really)34 days ago
- Meet the Cast: Fourteen Voices, One Final Song35 days ago
- A Single Ending – And That’s a Feature, Not a Bug35 days ago
- No Music, No Problem – Why We Chose Environmental Sounds36 days ago
- The Novel You’ve Never Wanted to Read… Until Now36 days ago
- Why There’s No Romance – and Why That Matters37 days ago
- The Stretch Club Is Real, and It’s Completely Hopeless37 days ago
- Translating “Stretch” – Between Cultures and Contexts38 days ago
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